Learn to build a sexy website!

I am going to be co-teaching a course soon, titled “Learn to build a sexy website” with Andrei Pop. It’s going to be offered online, on Matygo and it’s going to be kick-ass.

 

So why am I teaching a course despite the hecticness of my imminent move to New York

  • Matygo is an awesome company run by awesome people. I think that their model is definitely going to be step in the right direction for education and I want to be a part of that.
  • Programming is not a mystical force, it’s just a skill that can be learnt and the world will be better off if more people understood it.
  • I’m tired of making websites for people who are smart enough to make them for themselves :P .
  • I spend so much time mouthing off about better ways of teaching and learning that it really is time I put my money where my mouth is and do some teaching myself.

 

The next question I guess is what is this going to look like?

The course will run for 6 weeks. It will be taught in Matygo, which has some elements of an LMS (without many of the downsides). It will be limited to 9 participants, as the live, interactive parts will happen on Google Hangouts.

Hangouts will happen at  7:30 to 9:00 PM on Tuesday evenings starting on October 27th.

 

After the 6 weeks, if you complete all the course material that you will be able to build a great website in WordPress and have a deeper understand of how the internet works and be able to write and hack basic programs.

 

So if you want to learn to code (and hang out with me online over the next 6 weeks) go check out the course page!

Goodbye Vancouver, Hello New York

I’ve been in Vancouver for just over 5 years now. I came to this city and to the University of British Columbia as a result of the promise of beautiful surroundings and an interdisciplinary learning environment. On both counts, this city and UBC have more than exceeded my expectations.

The formal instruction that I received at UBC helped to provide me with many of the technical skills and the conceptual knowledge that I will need to be successful in the future. My work for UBC, with the Office of Student Development, Department of Computer Science, Center for Teaching, Learning and Technology and the Library has taught me the value of continuous learning and has  allowed me to develop my passion for education.

Now however, in the spirit of continuous learning I will be moving to New York City to work with Red Rover, helping them to build out their engagement platform. I will be learning how to write code at the highest standards by working alongside some of the top developers in New York City. I will also be learning about what it takes to have a company be successful.

Most importantly though, if we as a company get things right, I will have the opportunity to create software that have an actual impact of the learning and engagement of hundreds of thousands of people.

Goodbye Vancouver, I’m off to continue my learning. Hello New York, I’m coming soon, get ready.

 

LEARN on Vimeo on Vimeo

via LEARN on Vimeo.

Guest post: The War Against Edu-Industry

A while ago I wrote a post titled “are we fighting a war” in which I argued that humans being dumber benefited corporations and thus they would fight to make it so. The only way I saw of beating that was to fight back through better education.  Lindsey Wright sent me a great response detailing how the fight may be lost as the corporations are taking over our places of education.

A little bit about Lindsey:

Lindsey Wright is fascinated with the potential of emerging educational technologies, particularly the online school, to transform the landscape of learning. She writes about web-based learning, electronic and mobile learning, and the possible future of education.

 

Take it away Lindsey:

 

Education is constantly in the news. Whether it’s spending cuts, cheating scandals, or abysmal standardized test results, it seems that the only news about education is how it’s failing students. However, beneath the headlines there is a truth — one perhaps even more disturbing than poor math scores and falling literacy rates — and it’s one that school districts, governments, and corporations don’t want to acknowledge. While educators work every day to teach their students, they’re battling a system that is, at its heart, a business. A big business for that matter. According to the Encyclopedia of American Education, the for-profit education industry is a $100-billion-a-year behemoth, and with so much money riding on students’ narrow shoulders, it’s hardly a wonder the industry will do anything in its power to hold school districts in its thrall. However, the questions people should be asking are where is this money spent, how does it affect education, and what is the lasting affect of inviting corporations into the classroom on students?

 

Where’s the $100 Billion Going?

 

The Encyclopedia of American Education cites four specific divisions in the for-profit education industry. The first, which accounts for nearly 40 percent of the industry’s profits, is educational services. This category encompasses corporate training programs (the seminars educators must attend in order to gain or maintain their certifications), tutoring (generally in the form of after-school tutoring at a for-profit institution), language instructions (including English as a second language materials and reading programs for weak readers), and test preparation (the standardized tests that are re-written every year to reflect the constantly changing district, state, and national curriculum goals).

 

Next on the docket with 33 percent of the for-profit education pie are for-profit, proprietary schools. These include daycare; private pre-primary, primary, and secondary schools; and for-profit colleges like the University of Phoenix. However, this segment also includes education management organizations (EMOs). As highlighted by the National Education Policy Center, there are currently 50 for-profit EMOs operating in the U.S. Their operation method is simple. In exchange for a fee, they manage under-performing schools as charter schools, all the while claiming they bring corporate reforms and market-based solutions to education.

 

Twelve percent of the money the for-profit education industry makes is dedicated to the production and sale of learning products. This includes textbooks, educational software, and school supplies. Each time a curriculum changes, new textbooks must be purchased. Similarly, each time a new remedial reading or math program is introduced, new learning software must be bought.

 

Finally, 11 percent is dedicated to electronic services. This includes outsourcing of cloud software (such as Schoolnotes.com), internet education portals (like LexisNexis) and, of course, the ubiquitous online school. It should be noted that, true to the driving push to integrate technology into the classroom, electronic services is the fastest-growing segment of the for-profit education industry.

 

How Does the Industry Affect Students?

 

Unsurprisingly, the for-profit education industry affects nearly every aspect of students’ learning experience, from how they learn to take tests as well as what they are taught, right down to textbooks they are allowed to read. Textbooks are tailored to individual state curricula. Those curricula, generally, are decided upon by the state’s board of education, an elected body that does not necessarily have any educational experience. In fact, in 2010 the New York Times ran an article highlighting just what goes into establishing a curriculum and selecting textbooks. In Texas, 100 amendments were passed to the state’s 120-page curriculum standards affecting history, economics, and sociology courses. The amendments followed along party lines and included:

 

• Changing textbooks to reflect more of the positive contributions of Republicans.

• Eliminating the use of the word “capitalism” in economic textbooks and replacing it with “free-enterprise system” to avoid the negative connotations of capitalism.

• Altering the history of McCarthyism to include the release of the Venona papers (a supposed excuse for McCarthy’s hunt for communist infiltrators that destroyed many lives).

• Cutting Thomas Jefferson’s name from a list of those whose writings inspired revolutions in the 18th and 19th centuries.

 

What these changes reveal, along with the amendments the board refused to adopt (such as acknowledging the contributions of Hispanics in Texas history and the secular roots of the American Revolution), is that the state of the American classroom is a political minefield. Students are subject to the machinations and agendas of political leaders who ignore what’s best for education — in this case, accuracy — for the sake of furthering a political cause and creating a new generation of voters and consumers.

 

EMOs and standardized tests are another way corporations and politics are infiltrating the classroom. In Duval County in Jacksonville, Florida, four schools that had been dubbed “struggling” by the standardized testing of the Florida Comprehensive Assessment Test (FCAT), has resulted in a state mandate that they be turned over to an EMO. Yes, a state mandate. According to the article “Duval School Board Delays Vote on ‘Intervene’ Schools” by Topher Sanders appearing in The Florida Times-Union, should the schools, which have been listed as “D” or “F” schools by the state consistently, fail to show adequate gains on private-company funded standardized tests this year they will be turned over to an EMO. Thus far, it doesn’t look good for the schools.

 

Advocates of educational excellence point out that, if these schools are struggling, something needs to change. Yet the truth is the schools are only struggling when measured by one specific standardized test put forth by a company with a vested interest in ensuring that the state continues to purchase from it. As highlighted in the article “Test Problems: Seven Reasons Why Standardized Tests Are Not Working” by David Miller Sadker, Ph.D., and Karen R. Zittleman, Ph.D., the issues related to standardized testing are myriad.

 

For instance, at-risk students in ill-funded schools are called upon to demonstrate the same capacity as a student from a well-funded school with a strong socioeconomic background — something that is often not possible. Different learning opportunities are one reason. Another? In Ohio, for instance, 80 percent of students from families with incomes of over $30,000 passed the state’s exams, while only 20 percent of those from families with incomes of under $20,000 passed them. Why? It’s a combination of factors such as educational opportunity and emphasis on education, but it’s also linked to the fact that students from households with low incomes are not targeted consumers. Standardized tests are biased against them.

 

Another issue related to standardized testing is that higher test scores don’t actually mean more learning. Rather, higher test scores are related to teaching students how to take the test. Students are taught that test-makers rarely will write three questions with the same multiple choice answer bubble in a row. Additionally, they’re taught how to read the question and eliminate the incorrect responses. Yet they’re not taught how to think critically, decipher information, or develop independent thought processes. Instead students learn to spit out the information the test-maker says they should, to the detriment of their worldview. In fact, standardized testing has actually cut the breadth of school curriculum. Teachers spend so much time teaching to the test that the students do not gain the broad knowledge base they should be equipped with before they enter the real world.

 

Currently, the educational system is beholden to entities that view it as just another way to earn a profit. Students are no longer individuals, but consumers to be generated. As a result they end up  lacking the independent thought and critical thinking skills necessary to decipher positive messages from the negative, strong arguments from their weak counterparts, and consumer-based advertising claims from legitimate studies. It is not the students’ fault. It is that of the system, a system which celebrates mediocrity and doesn’t allow teachers to teach or learners to learn. Instead, the system is designed to indoctrinate students with a particular worldview, the ultimate goal being to turn them into consumers who will continue to fund the corporate machine that made their education, such as it was, possible.

Guest post: We help you learn better

I wrote earlier about how one of my projects for the summer is to improve the UBC Learning Commons website. Sam Wempe, one of the brilliant students on my team wrote a post about what we are trying to achieve, where we have come and what we still have left to do.

Below is the article that he wrote, originally published on the Learning Commons site:

[divider_padding]

This summer, myself and a team from the Chapman Learning Commons have been working on an epic endeavor; nothing short of a website that helps students learn better. As with any website, the first hurdle is actually getting users to your site, followed by the equal challenge of providing information in a way that is not only engaging but useful.

The current site is a goldmine of resources thats has grown enormously over the years; however, student feedback has shown that this growth has made many of these resources hard to locate or take advantage of. Based on these responses, we focused on three inter-related issues.

Navigation

so many menus! so many layers!

so many menus! so many layers!

As a result of the large amount growth the site experienced over the years in an attempt to become a one-stop shop on campus, the content outgrew the organizational structure. Due to the challenges that existed in making a website 5-6 years ago, this made perfect sense as there was very little UBC content online. Luckily, by May of this year, many of our partners have developed quality websites themselves, giving us the ability to concentrate on building a solid site centered on the student academic experience.

Remedies

  • 2 clicks or less intuitive navigation: done through condensing and renaming menus, reducing the amount of potential pathways down to just a few, very logical ones. The design aspect below was also crucial to this.
  • Trim the fat: cut out as much content as possible that does not relate to improving your academic life. For example, if someone happened to be interested in abroad opportunities, they would be referred to Go Global’s own website; as opposed to trying to maintain this content ourselves. This makes the site leaner and more efficient.

[divider_padding]

Visual

One should also know the point of a website by just glancing at it. If a user likes a site’s main feature, they are more likely to stick around and look into other resources; something seriously lacking in the current site. Text-heavy pages scare away users, overly busy sidebars distract and constrain the content and providing users as many navigational options as possible created too many moving parts and points for confusion – all these needed to be refreshed for 2011 and beyond.

concept of new learning commons site

Remedies

  • Break up content pages: elimination of large blocks of text and utilization of ample forms of digital media, such as youtube videos, slideshare presentations, podcasts, etc.
  • Dropped the sidebar: to free up more digital real estate on the page for content and moved any crucial bits to the bottom.
  • App-Like carousel and landing pages: use the front page carousel to highlight the most common reasons someone would visit the website. Currently this is used to highlight current or upcoming events (which confused the mission of the site, according to student feedback); this has been moved to blog-like feed just below the ‘Welcome to the Learning Commons Banner.’ While the landing pages act as visual launchpad to the various resources within the heading.

[clearboth]

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Engaging and Interactive Content

There are incredibly valuable resources on the site which took an immense amount of work and research to put together. The problem revealed through the navigation and visual aspect, was that this content was both hard to find and hard to get through. Reading lots of text is no fun, but try getting a stressed, time-pressed student to read five pages on time management; much less find the time to do so! Yet, the transfer of these skills is precisely what the site is about, striving to make exceptional accessible content for all students, by students.

prototype for time management toolkit

Remedies

  • Vegetables hidden in the dessert: ‘toolkits’ were designed to be interactive, self-reflective, do-at-your-own-pace tools to learn skills, figure out an action plan and provide connection points to the variety of in-person resources, such as peer-academic coaching or the writing centre.
  • Accessible to all students: provide resources that are useful for all types of learners by including relevant videos, podcasts, software, print-outs and interactive activities.

PLEASE HELP US!!

Current Websitehttp://learningcommons.ubc.ca/

Prototype Website: http://learningcommons-redesign.sites.olt.ubc.ca/

The Learning Commons is meant to be an evolving project, grounded in feedback from our partners and students alike; we need your help! A few issues in particular we are struggling with:

General Navigation:

how do you find it moving between pages, not just navigation from the home page? Does it seem intuitive or confusing?

Headings and Categories:

We have three main categories that most of our content now resides in. Naming has been one of the biggest hangups, as the more popular headers tend to cause the most confusion about what content exists under them.

What we offer, for services and resources available to students, especially those available in the CLC. This has come across as the most solid heading.

Student toolkits for the interactive skill-building tools. Other options include:

  1. Become a Better Student
  2. Strategies for Students
  3. Learning Strategies
  4. Learning Secrets

Which option are you drawn to? The issue here as that this needs to come across as helpful without sounding remedial. Meanwhile, it has to be narrow enough of a definition to not confuse users as to where content should exist.

Beyond the Classroom as our main referral page to academically enriching opportunities, such as studying abroad, service learning, student directed seminars, etc. Other options include:

  1. Involvement
  2. Enhance your degree

Do these names and definitions makes sense? Particularly, are these headings so broad that you would have trouble placing what goes where and is there too much potential overlap?

Building pages around content, not fitting content into pages: this is where the raw information on the site exists. Using the wider pages offered by dropping the sidebar, we have tried to divide up the content that would make the most sense for the subject; instead of a standardized layout across all content pages.

  1. Take a look at a few different content pages (link, link link). does the idea of breaking up content make information easier to find or understand? Or would more standardization in layout be better?
  2. Consider how are current site lays out this content (link & link).
  3. The end result could be more of a hybrid, selecting one way of dividing up content (question 1), but using that layout arrangement for all the content pages.

Toolkits: go through our prototype time management toolkit. Tip, be sure to hit the print button after you’ve filled in the questions!

  1. Do you know where to start?
  2. Is the rest of the content on the page below the slideshow / reflective questions useful or necessary?
  3. Do you find the toolkit useful? Is this something that could help you manage your time better?

Glaring absences:

is anything missing from our previous site or from what you would expect to be here?

Any and all feedback is welcome in the comments section, on twitter, facebook or by email (peer.assistants@gmail.com)

Helping students learn how to learn

I am currently working for UBC Student Development / UBC Library as the Student Development Coordinator for the Chapman Learning Commons. My role includes managing the space, the students who work in the space and the learning services that are run out of the space.

What makes this position fascinating for me is the problem that it poses, namely:  how do I manage/create/frame services in a way that actually leads to them helping students be better at school?

This problem is massively difficult, as at a university level, being better at school requires students to break over 12 years of bad habits and replace them with good habits. As anybody who has tried to pick up good habits knows (especially in the time-constrained university environment), changing habits is very, very hard work that takes time to show results. Anything that one creates to help students do this has to be really, really good (if it is possible at all).

So, for this summer, in order to actually achieve this goal I’ve settled on 4 different principles that will hopefully lead to success.

  1. Hire good students. This piece is critical. Having awesome students work on these projects helps keep things in perspective, makes customer development easier and brings a fresh sense of energy and ideas into the field. This piece’s current status is definitely ”mission accomplished”.
  2. 1-on-1 peer mentorship is currently the only really feasible solution to this problem. Having a well-trained peer guide you and keep you accountable is a hundred times better than any online resource or workshop that I could create.
  3. Solve the pain. Students experience a lot of pain and the whole point of this is to help reduce that. Wording like “learning services” means absolutely nothing to most students, we need to frame things in a way that shows them how we will help them get rid of their pain.
  4. Be lean and agile. Concepts like “Do More Faster”, “release early, release often” and all the other techniques that I have learnt around successful software development and entrepreneurship apply in this context too. We are here to actually fix the problem, not just follow through on the requirements document.
That’s the plan, 2 months in I hope it’s working. One of the pieces that we’ve made some big strides on is the Learning Commons website. If you’d like to see some of the principles in action compare the current site to my student’s current prototype (principle #1 can be seen in the quality of the work). We still have lots of work left to do on it, but the idea should be clear. If you do take a look, please drop some feedback, they are iterating fast so any feedback helps!
Current Learning Commons site

Current Learning Commons site

New Learning Commons Site

New Learning Commons Site

(if you’re looking for a place to put the feedback, just comment below)

Using Game Design Theory as a Framework for Course Design

A while ago I wrote a post titled “school is just a game, let’s make it a good game“. At the time I thought I was really clever for coming up with it. Unfortunately, the idea was being looked at in other places and this idea now even has a title: “the Gamification of education”.

Gamification is one of those words that just sounds dirty. It sounds like (and just could be) a disease that people want to unleash upon school (this could also be due to the fact that “gammy” was a part of my slang vocabulary as a child). To many it is in fact a dirty word, the sentiment of “wait, what, we’re going to use operand conditioning to get students to learn?”… “This is evil and mindless and corporate.” is travelling around.

Of course, if you apply the FourSquare method of just tacking on “achievements” to a course, this sentiment is justified. But what if instead of turning school into a crappy game, we started with the premise that it is already a game and that a way to improve it would be to make it a better game?

In order to test that premise I spent 4 months working with Kimberly Voll to review the current literature around game and course design looking at what good game design was and seeing if we could apply it to course design. The in-depth hectically cited paper and poster are attached below for those who want to read them but here are the cliff notes:

We looked at 7 different elements (these are not the only 7, just the ones we looked at) that designers play with to create good games and looked for places in course design literature where these elements had been looked at. The 7 are:

  • Motivations: Designing in a way that complements the reason for playing
  • Reward: Providing multiple types of satisfying rewards
  • Punishment: Creating punishment that can be enjoyed (games that never punish you suck)
  • Challenge: Keeping the game just hard enough to be engaging
  • Story: Providing a narrative and sense of mystery that pulls the player forward and gives them a sense of purpose
  • Community: Giving players a chance to interact with other people
  • Freedom: Giving players as much agency as possible (or at least the illusions of agency) within the game’s structure

By tweaking these 7 different aspects game designers create incredibly engaging games. If we want to make a more engaging course, all we have to do is tweak those elements as well. Notice, we don’t have to add the elements, they are already a part of the course, they just need to be fixed. A key thing to note is that this is not a one-size-fits-all way of looking at things, each course (just like each game) would need to come up with a unique way of improving on these elements.

Paper is below and I will be writing much more about this as I go on to work on it over the summer and study it as a Master’s thesis.

Paper on using game design to influence course design

Poster on Using Game design to influence course design entered at the UBC Computer Science Undergraduate Poster Competition

Your Personal Learning Environment – Presentation to JumpStart 2010

I just finished presenting a workshop on Personal Learning Environments to around 300 international students for UBC’s JumpStart international orientation. I think it went really well, but for anybody reading this that went to the lecture, don’t hesitate to comment below on how I could improve.

My story arc was as follows:

In order to create and effective personal learning environment you need to recursively go through the following process: Continue reading

Are we fighting a war?

I just watched the movie “Idiocracy” as recommended by Brian and Joe. In the words of d’Arcy Norman“damn. that movie was depressing, funny, and awesome”. It tells the story of a distopian future, where due to the fact that smart people have less children than stupid people, by the year 2500, smart people have died out. Everyone is incredibly stupid. Those left spend their time drinking “Brawndo, The thirst mutilator. It’s got electrolytes!” and watching people get kicked in the balls on television. It’s a future where everyone behaves exactly as Kraft, Walmart, etc want us to behave. It’s a brilliant cautionary tale and I highly recommend watching it.

Idiocracy Poster

Idiocracy poster (via Wikipedia)

Will it happen though?
Is there a possibility that humanity is doomed to get dumber? I think yes. There are many different reasons why this may or may not be so (all of which better suited for a non-wee-hours-of-the-morning post), but I think the largest of those is that in a world of stupid people, the corporations win. Corporations are psychotic entities that would do anything to get us to behave as they want and they have a lot of power (as described in another thought-provoking move, the Corporation). The power is evident everywhere. They are doing their damndest to use all media at their disposal to dumb-down children and make them into perfect buying machines, doing their bidding.

How do we stop it? We fight back in the schools. If education can be revolutionized (and there are many smart people working on it) then we can teach the young how to take back the power from the corporations and to make them do our bidding instead. Eating healthy,  exercising, learning and being compassionate are what smart people do and we need to ensure that despite the corporation’s efforts, everyone is given the tools and motivation to do so.

This is a war, it’s humanity VS. the corporations.We are fighting to see who controls who. If we get real about being flexible and innovative enough to fix education and make it a place where people learn to become smart enough to take back power from our creations.

Themes – A personal journey

My site has gone through a lot of them changes over it’s history. Even though one of the bloggers that I admire most (at least before he went off the deep end) disagrees with theme changes, I feel that creating and changing my themes has allowed me to flesh out my ideas around aesthetics as well as my sense of self and personal style. I started university believing that I had no artistic talent whatsoever and have slowly come to realize that I just never spent any time developing it.  I treat my theme as a personal journey, it showcases my knowledge, ability and feelings at a given point in time and allows me to show everyone in a visual way when those things change by updating my theme.

So although I’ve lost a few of the steps along the way, here is a subset of the themes I’ve hacked along the way…

Learning through a narrative

I just finished reading “The Future of Education – re-imagining our schools from the ground up” by Kieran Egan. It describes the idea of “Imaginative Education” (IE) and gives an example of a timeline in which this superior form of education could be the norm by 2050. I’m unsure of my opinion about most of IE and will spend a lot more time looking into it before I draw firm conclusion.

The one thing that really struck me about IE was the concentration on narratives. In the book students are given an arbitrary topic when they start school (for example “leaves” or “wind”) and work on a portfolio around that subject for their entire school school career). They are then guided by portfolio mentors to apply everything they learn to this topic. So for instance, when learning about metaphors, they are asked to find metaphors in literature involving leaves. When learning about area, they can find the best way to estimate the area of different kinds of leaves. This way of teaching serves the duel purpose of not only making students an expert in their topic, but also
gives them something tangible to relate their learning in all areas to. It forces them to develop a habit of applying the things they learn.

Now, I haven’t figured out how I feel about the idea of an “arbitrary” topic (I think students should at least have some influence in the choice of their topics). However, at a university level students like myself should have the power to choose their own topic and follow it through. I chose my topic of improving education (both in method and in distribution) a long time ago but can see many points in my education where I have failed to relate my learning back to that. For instance), why was I bored stiff in my databases class when I could have been finding ways to relate it to my passion? Boring as SQL may be, it can be seen as a powerful upgrade to parts of human language due to its exceptional clarity. The questions I should have been asking myself could have been as follows:

Should everyone learn how database queries work simply in order for them to understand the pure logic that it creates?

Is this type of logic necessary?

Does that kind of thinking make innovation more or less likely to happen?

So many questions could be formed from something as boring as SQL queries. I know that the ones above are very surface level, but that is precisely because I was not thinking deeply about this while they were being taught databases in depth. I have this feeling that I would have been able to draw many deep and meaningful connections.

From now on I intend to try my damnedest to relate everything I learn in school to my central topic and in order to test how powerful this way of thinking can be.